Where can I send my ideas for future updates? Agent #2 November 07, 2018 13:04 Updated Follow We would be excited for you to share your ideas with us and others in the comments below. Related articles Why has my pet stopped fighting? Why are there items which I can’t use for anything? How do I join an Order? What can Regents do? What is an Order? Comments 216 comments Sort by Date Votes Daniel Alkema April 19, 2019 22:41 Suggestion... The ability to craft treats for pets stanima 3 Comment actions Permalink puttison February 25, 2019 13:19 change season also 3 Comment actions Permalink Joël Schöni July 17, 2019 15:52 I have a lot of useless stuff piling up. I have a lot of rare parts of the altar for example or saddles and feeding troughs for the stable. Also the chalices and the incenses... We really need something like a market. Or how about we could trade that stuff at the wandering merchants? Preferably for oats/oatseeds? 3 Comment actions Permalink Joël Schöni February 23, 2019 07:11 Hmmm... I just misclicked and now I'm walking to a destinatiln I didn't want to. So how about You can vlick on the icon of the moving character on the way and click "return to starting point" or something like that? The speed would be the same as when You left for example 3 Comment actions Permalink Nisheeth Brahm Chandel May 16, 2019 05:05 A rope around char denoting bag, should change with each lvl bag, even chains. 3 Comment actions Permalink Kenith December 28, 2019 15:48 Would it be possible to add a save point at sertain parts of the game as it is dam hard to get yourself back on track once you have died and lost all your items? 3 Comment actions Permalink Willow August 10, 2019 15:43 It would be great if I could repair my equipment, especially since they get damaged and break so fast 3 Comment actions Permalink Raphael September 20, 2019 19:21 It would be nice if we make coins and not just always buying it 3 Comment actions Permalink Amy Delaney February 22, 2019 17:17 Edited EDIT: I'M AN IDIOT lol Thankyou for helping ^-^ 2 Comment actions Permalink Paul Gravalis June 11, 2019 07:39 It would be nice to actually see your stronghold look like a castle, rather than one massive barbarian hut. Add staircase build option to construction menu for increased floor space. Increase in materials required for placement. 2 Comment actions Permalink Joël Schöni May 02, 2019 15:31 Maybe this is going too far, but I was thinking, that the maximum of three "herbalist's table" makes no sense, because flasks aren't an abundance... How about You add a recipe to the workbench to make sand out of stones? The sand could either be used in the forge to make glass or You add a glass melter. Then the melted glass goes maybe back to the workbench to create flaks out of it? 2 Comment actions Permalink Oscar Leon Guido June 24, 2019 22:18 -----Español----********Sistema de registro de muertes*****1-Que existiera un sistemas de registro de muertes, donde se quede registrado cuantos enemigos has matado (leprosos, malditos, caballeros maldito etc.) , y en base a este sistema existan rangos (rangos por regiones) semanales con el número de enemigo muertos totales y se otorguen premios a los primeros lugares , los premios podrían ser la obtención de libros especiales o talentos. Dichos rangos también estarían clasificados en función del nivel de jugador, para que la competencia sea más justa.********Cultivo de bayas y arboles*********2.-Que se implemente la posibilidad de cultivar bayas o árboles en nuestra fortaleza, de manera similar a como cultivamos la avena, después de alimentarse con las bayas estas tendrían la posibilidad del 50% de dejar semillas y para cultivarlas necesitaríamos agua, las cual la obtendríamos del pozo o de podría recolectar agua de lluvia en barriles especiales que nosotros tendríamos que construir.*******Arreglar armas********3.- Implementar la opción de arreglar las armas desgastadas en un banco o mesa de trabajo. Para la creación de dicho banco de trabajo, la piezas especiales para su construcción se encontrarían en la mazmorra y para reparar las armas, se utilizarían la mitad de los materiales utilizados para la fabricación de la arma, entre más veces sea reparada un arma aumentara la posibilidad de que el arma se rompa que el número de veces para reparar el arma sea limitado a 3 veces.***********Intercambio********4.- Implementar la posibilidad de hacer negocios con otros jugadores, para intercambiar recursos básicos, madera, piedra y cobre. Para dicho sistema de intercambio también se requería la construcción de una estructura, en este caso la construcción deberá ser accesible para todos los jugadores como lo fue la casa para los lobos.**************Objetos especiales******5.-implententar la opción para poder intercambiar con los comerciantes vagabundos las piezas especiales que tengamos repetidas para creación de planos , que las podamos cambiar por piezas que nos faltan o por otra especie de recursos con igual rareza como lobos o libros etc.**********Emboscada (Evento)******6.-Este evento seguiría la siguiente mecánica , al igual que otros eventos aparecería una leyenda para avisarnos del evento ,en este caso la leyenda seria ¨caravana de la plaga¨ , al llegar al lugar de este evento nos encontraríamos un carrosa con 2 caballos y custodiada por los enemigo más peligroso del juegos , en este evento tendríamos que matarlos rápidamente a todos (máximo 10 minutos) para llegar a la carrosa o si no está partiría , la recompensa por completar este eventos seria únicamente la obtención de armas en el cofre de la carrosa.---------Ingles------*******Death registration system*****1-That there was a system of registration of deaths, where it remains recorded how many enemies have killed (lepers, damn, cursed knights etc.), and based on this system there are ranks (ranges by region) weekly with the number of enemy killed total and prizes are awarded to the first places, the prizes could be the obtaining of special books or talents. These ranges would also be classified according to the level of the player, so that the competition is fairer.*******Cultivation of berries and trees*****2.-That the possibility of cultivating berries or trees in our fortress is implemented, similar to how we grow oats, after feeding with the berries they would have the possibility of 50% of leaving seeds and to grow them we would need water, which We would get it from the well or from it could collect rainwater in special barrels that we would have to build.*********Arrange weapons******3.- Implement the option to fix the worn weapons in a bench or work table. For the creation of such a workbench, the special pieces for its construction would be in the dungeon and to repair the weapons, half of the materials used to manufacture the weapon would be used. The more times a weapon is repaired, the more the possibility of the weapon being broken that the number of times to repair the weapon is limited to 3 times.**********Exchange*********4.- Implement the possibility of doing business with other players, to exchange basic resources, wood, stone and copper. For this exchange system the construction of a structure was also required, in this case the construction must be accessible to all players as was the house for the wolves.***********Special objects********5.-Implement the option to exchange with traders traders the special pieces that we have repeated for the creation of plans, that we can change them for missing pieces or for another kind of resources with the same rarity as wolves or books etc.***********Ambush (Event)********6.-This event would follow the following mechanics, like other events would appear a legend to warn us of the event, in this case the legend would be "caravan of the plague", when arriving at the place of this event we would find a carrosa with 2 horses and guarded by the most dangerous enemy of the games, in this event we would have to quickly kill them all (maximum 10 minutes) to get to the carrosa or if it is not going, the reward for completing this event would be only obtaining weapons in the chest of the car 2 Comment actions Permalink Asta February 12, 2019 11:46 please make a table that can increase the durability of clothing and there can be additional accessories that are upgraded. and also war clothing in various parts of the world. 2 Comment actions Permalink Joël Schöni February 20, 2019 17:43 Traps 2: how about make them able not only to catch AI NPC "players" but also damned knights and templars? 2 Comment actions Permalink Joël Schöni February 08, 2019 09:51 There's one annoying thing: If I get a phone call the game does not put me out of the map, but instead kinda pauses in a way, when I get back to the game the enemies can kill me especially if there are two phone calls shortly after each other. Can you change that it drops me out of the map? Sometimes it kicks me offf the ma, but only after a long phone call. 2 Comment actions Permalink Amy Delaney March 15, 2019 06:53 Please fix the issue where enemies don't have to be close to attack - my character has been hit a few times when enemies have been attacking from about a quarter of a map away -_-' 2 Comment actions Permalink Edmunds Kurzemnieks September 09, 2019 05:32 It would be good that dogs would have bigger impact of the game, as they are costing a lot of food and also only one time per day we can switch the dogs. Also there are many stories about dog loyalty to the owner, so my suggestion is to bring this loyalty also in to the game. For example: when exile are killed in location with a dog (not exhausted) the dog stays with a dead owner, the higher the level of the dog the longer it will stay with owner. For example: LVL1 pet: 1 min LVL2 pet: 2 min LVL3 pet: 3 min LVL4 pet: 5 min LVL6 pet: 10 min and so on. It will make more use of dogs in case of death especially if exiles using Executioner’s Axe, in this way to die are quite often. 2 Comment actions Permalink sam sharp July 22, 2019 00:07 --Could you make a "Friend" system that you can meet up and play with your RL friends please? --Please create an "Achievement System" through Google Play, so that we can earn achievments on our Play accounts? Thats a big thing for me.. --A "chat" or communication system of some sort. -- Could you please either lower the energy recovery time for Pets? way too long per point. OR make "Treats" a manufacturable item. <3 2 Comment actions Permalink Joël Schöni February 22, 2019 07:53 They are moveable. Just go into build mode and click on devices. Now all devices light up and you can click on them and have the option to move them (icon like a cross consisting of 4 arrows) 2 Comment actions Permalink Dickson Eduardo Gomez Romay September 13, 2019 18:43 Hello, first of all I want to thank you for creating this game, it's very well done. The game is EXCELLENT, although I will give a list of suggestions, I hope they are taken into account, thanks for your attention: 1- It would be nice to have a family in the game: a couple and children. These could collect resources Example: the Female Couple: collect berries and wood, the Male Couple hunts animals, and the children fight by your side. 2- To be able to fight with all your pack of Lobos at the same time, or at least with two at the same time. 3 - Have more pets in your fortress, for example: Cats, Chickens, Cows, and Sheep. 4- To be able to have a Burro of load, with which you can put additional things and send it back to your fortress with your things. 5- Add a lower level shield. 6- Add more Civilized areas, for example a town where you can trade, forge weapons, and of course be looted. 7- Create clothes to dress like the Hoplites, or as a Preatoriano. 8- Have a slave. 9- Have a special merchant visit your fortress once a day. 10- An event that consists of defending your strength, that can be activated at will once a week, that lasts a certain time, and obtain booties as a prize when you win. 2 Comment actions Permalink Joël Schöni February 16, 2019 05:54 How about a reset button? You could make it in a way, if one presses the reset button it lists all your accounts and then you chose one and reset it. Same with account switching. Or let the player chose on the start up screen with which account he would like to play 2 Comment actions Permalink Irwan Suwandi August 19, 2019 10:06 I love the game concepts, and several things added ingame will make it perfect. 1. We can naming the vault we owned to avoid confusion when storing items we had collected. 2. Destroying our walls refund some of the materials. 3. On fleek, I mean please put costume/skin/suit in new slot apart from equipments to make the journey even enjoyable and my character is cool. 4. Add defender in castle such as mortar, iron fence, guardian or any living creatures beside Direwolf to secure our residence. Castle also editable, put some paints, new decorations, custom floors, walls. Make it amazing 5. New mission, events, with great rewards and challenging enemies. Instead, hang out with friends is great. Love and support ❤❤😘 2 Comment actions Permalink Joseph Silas September 25, 2019 18:52 Great game. Suggestion. A recall button on the province screen so you can return home and pick up that torch/wolf/food/whatever that you forgot to pickup before starting a long march. It sucks that you have to go all the way there and then come all the way back just to pickup that one item. Question: are we ever going to be able to build anything in the order location? 2 Comment actions Permalink Joseph Silas November 12, 2019 03:06 I want to see caves in the wilderness. Farming in any given zone can get quite tedious. It would shake things up a bit if any time you entered any zone there was a small chance to find a cave entrance. The size, complexity, and contents of the cave would be random. It could just be an empty hole in the ground. It could have multiple champers and be like a mini dungeon. Maybe it's the entrance to a long abandoned temple to some heathen God. Maybe it's a mine entrance where you can mine lots of copper, tin, iron, silver, gold, or precious gems. Maybe it's a pirate stash. You might find unique idols, armor, weapons or nothing at all. Is it empty or occupied? Maybe there's a momma bear and her Cubs. Or maybe it's a wolf's den. Maybe there is some unique creature there. Pirates, giant spiders, lizards, a small dragon, or wild men. The possibilities are endless. The point is you wouldn't know until you explored it. Of course dieing in a cave would be just like dieing in a zone. You'd loose everything and get sent back me. 2 Comment actions Permalink megatheo March 22, 2019 09:22 Edited Congrats to Edmunds Kurzemnieks!!!!! your recommendation for upgradable smelter to Big Smelter and the campfire to Stove is SOOOOO COOL. Similarly, I d like to see upgradable Sewing Table and Carpenter's Bench. Making plank, cloth, food and ingot production more effective will reduce farming time and make the game FAR more fun. 2 Comment actions Permalink BILAL ISSA September 30, 2019 16:00 hello, i have an idea that will make the player's life waaaay easier, by placing an indicator on each chest that tells the player what kind of items he stored there without moving to the chest and opening it also the ability to upgrade chests, it is really tiring to empty --> remove --> craft --> replace chests for a simple change 2 Comment actions Permalink Joël Schöni February 22, 2019 15:55 Iwas talking about the chests ;) Walls ain't moveable, but then again could You move walls in real live? ;) Ok there are also no demons and zombies in the real world, but get the gist? 2 Comment actions Permalink Rauru September 29, 2019 15:04 Edited Please make a way to be more fun to play with real life friends, such as team missions/boss fights or go to loot together in skull zones and exchange items between order members and in-game friends. Also a way to plant trees and berries back in your base, none knew at the beginning that once you cut them they are forever gone. For the rest the game is awesome but too slow. And yes, enemies have cool weapons and words, we want to loot that too! 2 Comment actions Permalink David Valentin July 14, 2019 16:07 To make game more awesome please Add a Multiplayer like travel to the same location with a friend, or visit castles.That.s will make game more intersting to do something with ur friends. 2 Comment actions Permalink Ksev August 04, 2019 14:23 1. add convenient placement of hero control icons for ipad at the top left and right, and a map below 2. add the ability to plant trees near house 3. add fishing to the game so we can just relax and there's no endless running around for deer 4. make the faces of the heroes of the girls more beautiful 2 Comment actions Permalink « ‹ 1 2 3 4 5 6 7 8 › » Please sign in to leave a comment.